Admin Tools plugins for Rust
Admin tools plugins give server owners and moderators the commands they need to run a Rust server without leaving the game console or editing files by hand.
9 plugin recipes for Oxide and Carbon
- Admin command loggerRecords every console command executed by a player with admin rights into an oxide/data file, optionally echoes it to the server console, and shows…OnServerInitializedOnServerCommand
- Admin entity removerAdds an admin-only /kill command that raycast-targets the entity you are looking at and removes it, plus /killall <shortprefabname> which asks for a…OnServerInitialized
- Admin radarA permission-gated admin tool that lists every player within a configurable radius with distance, compass direction and sleep state, then draws…
- Admin teleport commandsAdds permission-gated /tp, /tphere and /tppos chat commands that resolve players by partial name and confirm the move in chat.
- Entity cleanupAdds a console command and an optional timed job that delete configured entity types by short prefab name unless they are inside a tool cupboard…OnServerInitialized
- Entity owner lookupAn admin chat command that raycasts from the player's eyes and reports the hit entity's prefab, owner name and SteamID, plus everyone authorized on…
- Give items commandAdds a permission-gated /give chat command and a matching console command that turn a shortname and amount into items, validating the item…
- God modeAdds a permission-gated /god toggle that blocks all damage through OnEntityTakeDamage and keeps health, food and water topped up from a repeating…OnServerInitializedOnEntityTakeDamageOnPlayerDisconnected
- VanishAdds a /vanish command that hides an admin from other players by stopping their network visibility, makes them immune to damage while hidden, draws…OnEntityTakeDamageOnPlayerDisconnected
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About admin tools plugins
The core problems are moderation speed and control. A vanish command hides staff from players while they watch for cheaters; admin radar pipes player positions, sleeping bags and stashes to the HUD so a moderator can spot a flyer or a player inside a raid they should not be in. Admin teleport commands (tp, tpa, tphere) cut travel time during a ticket response, and a give items command spawns kits or replacements when a player loses gear to a server bug. Entity owner lookup answers who placed a base or a deployable, god mode keeps a moderator alive while inspecting a suspect build, and an admin entity remover deletes a single wall or a whole raid block without touching the rest.
Watch the permission split first: every command should sit behind its own Oxide permission so trial moderators get radar and vanish but not give or cleanup. God mode and vanish change how other plugins see the player, so test them against combat and raid plugins after each wipe. Entity cleanup and remover operations are heavy on large saves; run them in small batches and log every use.
These plugins are ordinary Oxide plugins: they register chat and console commands, call covalence.Players and BasePlayer methods, read an oxide/config JSON for defaults, and use oxide/data files to persist teleport targets and audit trails. The admin command logger records who ran what, which is the only reliable way to catch a compromised moderator account.
