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RustPluginGenerator

Chat plugins for Rust

Chat plugins change how text is displayed, routed and delivered in Rust's in-game chat, from colored titles and per-player name tags to automated welcome messages and admin broadcasts. Server owners use them to keep new players informed on join, cut down on duplicate questions with scheduled announcements, and give staff a private message channel and a searchable log of everything said. Balance and performance matter more than most admins expect: a death-message or broadcast plugin that hooks every kill or fires on a timer can spam chat during raids, and a chat logger that writes to disk on every message will grow quickly across a wipe cycle. Welcome and join messages usually run on OnPlayerConnected, while formatting plugins typically hook OnPlayerChat and read a JSON config for title colors, prefixes and cooldowns. Almost all of these plugins register permissions, so a chat titles plugin might use something like chattitles.use to gate colored names to VIPs, and an admin help command needs help.use or similar. Storage is usually a data file for the logger and a config file for message text. Chat mentions and private messages add convenience but need permission checks to stop players messaging across teams. All plugins on this page are C# Oxide plugins and load under Carbon as well.

9 plugin recipes for Oxide and Carbon

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