Events plugins for Rust
Timed and admin events are plugins that start airdrops, gather bonuses, helicopter spawns, treasure hunts or scheduled server commands on a timer or at an admin's request. They exist to give a quiet wipe some rhythm: instead of waiting for the vanilla airdrop timer, the server announces a double gather hour, drops a locked crate at a fixed spot, or sends a Patrol Helicopter at a set interval.
8 plugin recipes for Oxide and Carbon
- Bradley and heli kill announcerTracks damage dealt to the Bradley APC and patrol helicopter, then announces in chat which player did the most damage and the map grid where the…OnEntityTakeDamageOnEntityDeath
- Double gather hourRuns scheduled or admin-triggered double gather windows that multiply dispenser and collectible yields for a fixed duration, with start and end…OnServerInitializedOnDispenserGatherOnCollectiblePickup
- First bloodAnnounces the first player kill after a restart as First Blood and pays the killer a configured reward.OnServerInitializedOnNewSaveOnEntityDeath
- Locked crate drop eventSpawns a hackable locked crate at a random configured monument on a repeating timer, announces the monument in chat, and removes the previous event…OnServerInitializedOnCrateHackOnEntityKill
- Patrol helicopter eventThis plugin spawns a patrol helicopter on demand with /callheli or on a repeating timer, announces the spawn to chat, and broadcasts who destroyed…OnServerInitializedOnEntityDeath
- Scheduled commandsA plugin that runs server console commands on a real-world time of day (HH:mm) or every N minutes, with per-entry enable switches, built from config…OnServerInitialized
- Timed airdropsA plugin that spawns a cargo plane supply drop on a repeating timer whenever the online player count meets a minimum, announces the drop in chat,…OnServerInitialized
- Treasure huntAdds a /treasure admin command that spawns a loot crate at a random land position and announces its map grid, then announces the first player to…OnLootEntity
Need an events plugin that is not listed?
Describe it in a sentence and get a compiled plugin with config and permissions.
About events plugins
Owners use them to pull players to a location, tighten or loosen the economy mid-wipe, and keep scheduled restarts and announcements consistent without a moderator typing commands by hand. Most of the tuning is balance and timing. Timed airdrops need sane intervals so loot inflation does not flatten progression, double gather needs a multiplier that respects your wipe length, and helicopter or Bradley spawns need count limits so a small pop does not drown in NPCs. Kill announcers and first blood broadcasts need admin-only config files so everyone does not edit them by accident, while treasure hunt and crate drop plugins usually expose a permission for staff to trigger an event early.
Under the hood these are Oxide plugins: hooks on supply drop and player kill, config files for intervals and messages, and permission nodes for staff. Carbon loads them as-is.
